Some of the levels look terrific - the New York set opener, despite not being recreated as fully as on the HD versions, captures the required size and spectacle to sell the scale of the conflict. Keeping the scale of the spectacle intact on a console significantly weaker than those for which the game was designed is a notable achievement, but a significant amount of detail has had to be sacrificed in the process.Īt its best, the game looks like a high-end PS2 game, putting it somewhere in the middle ground of the Wii’s most visually appealing titles in the genre ( Metroid Prime 3 and GoldenEye 007 representing the genre’s graphical top tier, for points of reference). ![]() ![]() The campaign is here in full (albeit with a fairly significant chunk of backstory missing, due to Modern Warfare 2‘s never getting a Wii port), even if you can hear the poor Wii straining at the bit to keep up, chugging away as though a miniature Montgomery Scott were hard at work behind that glowing disc drive, screaming, “She cannae take it no more, cap’n!” In visual terms, anyone coming over from the HD versions will admittedly have good reason to raise a Shatnerian eyebrow. The good news is that Treyarch has once again produced a solid port of what must have been a difficult game to fit onto Nintendo’s underpowered console.
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